Records |
Author |
Thorpe, A.; Friedman, J.; Evans, S.; Nesbitt, K.; Eidels, A. |
Title |
Mouse Movement Trajectories as an Indicator of Cognitive Workload |
Type |
Journal Article |
Year |
2022 |
Publication |
International Journal of Human-Computer Interaction |
Abbreviated Journal |
International Journal of Human-Computer Interaction |
Volume |
38 |
Issue |
15 |
Pages |
1464-1479 |
Keywords |
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Abstract |
Assessing the cognitive impact of user interfaces is a shared focus of human-computer interaction researchers and cognitive scientists. Methods of cognitive assessment based on data derived from the system itself, rather than external apparatus, have the potential to be applied in a range of scenarios. The current study applied methods of analyzing kinematics to mouse movements in a computer-based task, alongside the detection response task, a standard workload measure. Sixty-five participants completed a task in which stationary stimuli were tar;geted using a mouse, with a within-subjects factor of task workload based on the number of targets to be hovered over with the mouse (one/two), and a between-subjects factor based on whether both targets (exhaustive) or just one target (minimum-time) needed to be hovered over to complete a trial when two targets were presented. Mouse movement onset times were slower and mouse movement trajectories exhibited more submovements when two targets were presented, than when one target was presented. Responses to the detection response task were also slower in this condition, indicating higher cognitive workload. However, these differences were only found for participants in the exhaustive condition, suggesting those in the minimum-time condition were not affected by the presence of the second target. Mouse movement trajectory results agreed with other measures of workload and task performance. Our findings suggest this analysis can be applied to workload assessments in real-world scenarios. |
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1044-7318 |
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117 |
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Author |
Cantergi, D.; Awasthi, B.; Friedman, J. |
Title |
Moving objects by imagination? Amount of finger movement and pendulum length determine success in the Chevreul pendulum illusion |
Type |
Journal Article |
Year |
2021 |
Publication |
Human Movement Science |
Abbreviated Journal |
Human Movement Science |
Volume |
80 |
Issue |
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Pages |
102879 |
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0167-9457 |
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111 |
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Author |
Raveh, E.; Portnoy, S.; Friedman, J. |
Title |
Myoelectric Prosthesis Users Improve Performance Time and Accuracy Using Vibrotactile Feedback When Visual Feedback Is Disturbed |
Type |
Journal Article |
Year |
2018 |
Publication |
Archives of Physical Medicine and Rehabilitation |
Abbreviated Journal |
Arch Phys Med Rehabil |
Volume |
99 |
Issue |
11 |
Pages |
2263-2270 |
Keywords |
Amputation; Prosthesis; Rehabilitation; Sensory feedback; Visual feedback |
Abstract |
OBJECTIVE: To evaluate the effects of adding vibrotactile feedback (VTF) in myoelectric prosthesis users during performance of a functional task when visual feedback is disturbed. DESIGN: A repeated-measures design with a counter-balanced order of 3 conditions. SETTING: Laboratory setting. PARTICIPANTS: Transradial amputees using a myoelectric prosthesis with normal or corrected eyesight (N=12, median age 65+/-13y). Exclusion criteria were orthopedic or neurologic problems. INTERVENTIONS: All participants performed the modified Box and Blocks Test, grasping and manipulating 16 blocks over a partition using their myoelectric prosthesis. This was performed 3 times: in full light, in a dark room without VTF, and in a dark room with VTF. MAIN OUTCOME MEASURES: Performance time, that is, the time needed to transfer 1 block, and accuracy during performance, measured by number of empty grips, empty transitions with no block and block drops from the hand. RESULTS: Significant differences were found in all outcome measures when VTF was added, with improved performance time (4.2 vs 5.3s) and a reduced number of grasping errors (3.0 vs 6.5 empty grips, 1.5 vs 4 empty transitions, 2.0 vs 4.5 block drops). CONCLUSIONS: Adding VTF to myoelectric prosthesis users has positive effects on performance time and accuracy when visual feedback is disturbed. |
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0003-9993 |
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PMID:29935153 |
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96 |
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Author |
Friedman, J.; Korman, M. |
Title |
Observation of an expert model induces a skilled movement coordination pattern in a single session of intermittent practice |
Type |
Journal Article |
Year |
2019 |
Publication |
Scientific Reports |
Abbreviated Journal |
Sci Rep |
Volume |
9 |
Issue |
1 |
Pages |
4609 |
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Abstract |
We tested how observation of a skilled pattern of planar movements can assist in the learning of a new motor skill, which otherwise requires rigorous long-term practice to achieve fast and smooth performance. Sixty participants performed a sequence of planar hand movements on pre-test, acquisition, post-test and 24 h post-training blocks, under 1 of 4 conditions: an observation group (OG), a slowed observation group (SOG), a random motion control group (RMCG) and a double physical training control group (DPTCG). The OG and SOG observed an expert model's right hand performing the study task intermittently throughout acquisition, RMCG observed random dots movement instead of a model. Participants in the DPTCG received extra physical practice trials instead of the visually observed trials. Kinematic analysis revealed that only in conditions with observation of an expert model there was an instant robust improvement in motor planning of the task. This step-wise improvement was not only persistent in post-training retests but was also apparently implicit and subject to further incremental improvements in movement strategy over the period of 24 hours. The rapid change in motor strategy was accompanied by a transient within-session increase in spatial error for the observation groups, but this went away by 24 h post-training. We suggest that observation of hand movements of an expert model coaligned with self-produced movements during training can significantly condense the time-course of ecologically relevant drawing/writing skill mastery. |
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2045-2322 |
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PMID:30872661 |
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94 |
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Author |
Friedman, J.; Korman, M. |
Title |
Offline Optimization of the Relative Timing of Movements in a Sequence Is Blocked by Retroactive Behavioral Interference |
Type |
Journal Article |
Year |
2016 |
Publication |
Frontiers in Human Neuroscience |
Abbreviated Journal |
Front. Hum. Neurosci. |
Volume |
10 |
Issue |
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Pages |
623 |
Keywords |
learning; interference; consolidation; finger movements; kinematics |
Abstract |
Acquisition of motor skills often involves the concatenation of single movements into sequences. Along the course of learning, sequential performance becomes progressively faster and smoother, presumably by optimization of both motor planning and motor execution. Following its encoding during training, “how-to” memory undergoes consolidation, reflecting transformations in performance and its neurobiological underpinnings over time. This offline post-training memory process is characterized by two phenomena: reduced sensitivity to interference and the emergence of delayed, typically overnight, gains in performance. Here, using a training protocol that effectively induces motor sequence memory consolidation, we tested temporal and kinematic parameters of performance within (online) and between (offline) sessions, and their sensitivity to retroactive interference. One group learned a given finger-to-thumb opposition sequence (FOS), and showed robust delayed (consolidation) gains in the number of correct sequences performed at 24 h. A second group learned an additional (interference) FOS shortly after the first and did not show delayed gains. Reduction of touch times and inter-movement intervals significantly contributed to the overall offline improvement of performance overnight. However, only the offline inter-movement interval shortening was selectively blocked by the interference experience. Velocity and amplitude, comprising movement time, also significantly changed across the consolidation period but were interference-insensitive. Moreover, they paradoxically canceled out each other. Current results suggest that shifts in the representation of the trained sequence are subserved by multiple processes: from distinct changes in kinematic characteristics of individual finger movements to high-level, temporal reorganization of the movements as a unit. Each of these processes has a distinct time course and a specific susceptibility to retroactive interference. This multiple-component view may bridge the gap in understanding the link between the behavioral changes, which define online and offline learning, and the biological mechanisms that support those changes. |
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1662-5161 |
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83 |
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