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Author Friedman, J.; Korman, M. pdf  url
doi  openurl
  Title Offline Optimization of the Relative Timing of Movements in a Sequence Is Blocked by Retroactive Behavioral Interference Type Journal Article
  Year 2016 Publication Frontiers in Human Neuroscience Abbreviated Journal Front. Hum. Neurosci.  
  Volume 10 Issue Pages 623  
  Keywords learning; interference; consolidation; finger movements; kinematics  
  Abstract Acquisition of motor skills often involves the concatenation of single movements into sequences. Along the course of learning, sequential performance becomes progressively faster and smoother, presumably by optimization of both motor planning and motor execution. Following its encoding during training, “how-to” memory undergoes consolidation, reflecting transformations in performance and its neurobiological underpinnings over time. This offline post-training memory process is characterized by two phenomena: reduced sensitivity to interference and the emergence of delayed, typically overnight, gains in performance. Here, using a training protocol that effectively induces motor sequence memory consolidation, we tested temporal and kinematic parameters of performance within (online) and between (offline) sessions, and their sensitivity to retroactive interference. One group learned a given finger-to-thumb opposition sequence (FOS), and showed robust delayed (consolidation) gains in the number of correct sequences performed at 24 h. A second group learned an additional (interference) FOS shortly after the first and did not show delayed gains. Reduction of touch times and inter-movement intervals significantly contributed to the overall offline improvement of performance overnight. However, only the offline inter-movement interval shortening was selectively blocked by the interference experience. Velocity and amplitude, comprising movement time, also significantly changed across the consolidation period but were interference-insensitive. Moreover, they paradoxically canceled out each other. Current results suggest that shifts in the representation of the trained sequence are subserved by multiple processes: from distinct changes in kinematic characteristics of individual finger movements to high-level, temporal reorganization of the movements as a unit. Each of these processes has a distinct time course and a specific susceptibility to retroactive interference. This multiple-component view may bridge the gap in understanding the link between the behavioral changes, which define online and offline learning, and the biological mechanisms that support those changes.  
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  ISSN (up) 1662-5161 ISBN Medium  
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  Notes Approved no  
  Call Number Serial 83  
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Author Mimouni-Bloch, A.; Shaklai, S.; Levin, M.; Ingber, M.; Karolitsky, T.; Grunbaum, S.; Friedman, J. pdf  url
doi  openurl
  Title Developmental and acquired brain injury have opposite effects on finger coordination in children Type Journal Article
  Year 2023 Publication Frontiers in Human Neuroscience Abbreviated Journal Front. Hum. Neurosci.  
  Volume 17 Issue Pages 1083304  
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  ISSN (up) 1662-5161 ISBN Medium  
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  Notes Approved no  
  Call Number Serial 119  
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Author Noy, L.; Weiser, N.; Friedman, J. pdf  url
doi  openurl
  Title Synchrony in Joint Action Is Directed by Each Participant's Motor Control System Type Journal Article
  Year 2017 Publication Frontiers in Psychology Abbreviated Journal Front. Psychol.  
  Volume 8 Issue Pages 531  
  Keywords visuomotor tracking; mirror game; intermittent control; joint action; motor control  
  Abstract In this work, we ask how the probability of achieving synchrony in joint action is affected by the choice of motion parameters of each individual. We use the mirror game paradigm to study how changes in leader�s motion parameters, specifically frequency and peak velocity, affect the probability of entering the state of co-confidence (CC) motion: a dyadic state of synchronized, smooth and co-predictive motions. In order to systematically study this question, we used a one-person version of the mirror game, where the participant mirrored piece-wise rhythmic movements produced by a computer on a graphics tablet. We systematically varied the frequency and peak velocity of the movements to determine how these parameters affect the likelihood of synchronized joint action. To assess synchrony in the mirror game we used the previously developed marker of co-confident (CC) motions: smooth, jitter-less and synchronized motions indicative of co-predicative control. We found that when mirroring movements with low frequencies (i.e., long duration movements), the participants never showed CC, and as the frequency of the stimuli increased, the probability of observing CC also increased. This finding is discussed in the framework of motor control studies showing an upper limit on the duration of smooth motion. We confirmed the relationship between motion parameters and the probability to perform CC with three sets of data of open-ended two-player mirror games. These findings demonstrate that when performing movements together, there are optimal movement frequencies to use in order to maximize the possibility of entering a state of synchronized joint action. It also shows that the ability to perform synchronized joint action is constrained by the properties of our motor control systems.  
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  ISSN (up) 1664-1078 ISBN Medium  
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  Notes Approved no  
  Call Number Serial 84  
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Author Geller, N.; Moringen, A.; Friedman, J. pdf  url
doi  openurl
  Title Learning juggling by gradually increasing difficulty vs. learning the complete skill results in different learning patterns Type Journal Article
  Year 2023 Publication Frontiers in Psychology Abbreviated Journal Front Psychol  
  Volume 14 Issue Pages 1284053  
  Keywords coordination; difficulty; juggling; learning strategies; motor learning  
  Abstract Motor learning is central to sports, medicine, and other health professions as it entails learning through practice. To achieve proficiency in a complex motor task, many hours of practice are required. Therefore, finding ways to speed up the learning process is important. This study examines the impact of different training approaches on learning three-ball cascade juggling. Participants were assigned to one of two groups: practicing by gradually increasing difficulty and elements of the juggling movement (“learning in parts”) or training on the complete skill from the start (“all-at-once”). Results revealed that although the all-at-once group in the early stages of learning showed greater improvement in performance, the “learning in parts” group managed to catch up, even over a relatively short period of time. The lack of difference in performance between the groups at the end of the training session suggests that the choice of training regime (between all-at-once and learning in parts), at least in the short term, can be selected based on other factors such as the learner's preference, practical considerations, and cognitive style.  
  Address Sagol School of Neuroscience, Tel Aviv University, Tel Aviv, Israel  
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  ISSN (up) 1664-1078 ISBN Medium  
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  Notes PMID:38022928; PMCID:PMC10679398 Approved no  
  Call Number Serial 120  
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Author Lerner, O.; Friedman, J.; Frenkel-Toledo, S. pdf  url
doi  openurl
  Title The effect of high-definition transcranial direct current stimulation intensity on motor performance in healthy adults: a randomized controlled trial Type Journal Article
  Year 2021 Publication Journal of NeuroEngineering and Rehabilitation Abbreviated Journal J NeuroEngineering Rehabil  
  Volume 18 Issue Pages 103  
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  ISSN (up) 1743-0003 ISBN Medium  
  Area Expedition Conference  
  Notes Approved no  
  Call Number Serial 109  
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